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Namco: Microsoft Paid for Western Tales of Vesperia Exclusivity

Posted on June 18, 2011 by Erren Van Duine
It's been almost two years since the Japanese release of Tales of Vesperia for PlayStation 3 with no Western release in sight. Since then, Namco hasn't slipped a word as to why... until now.

Namco Bandai Europe Junior Community Manager Charlotte Toci made some interesting comments on her public Facebook page about the PS3 version which have only just come to our attention. After promoting the release of the Xbox Live download for Tales of Vesperia, a commenter asked about the PS3 version. She responded by telling the fan that "A lot of people have told us that, but it won't happen."

When pressed further by fans hungry for the port she revealed this information which to our understanding has never officially been mentioned by Namco themselves: "
Microsoft paid for the [western] exclusivity, the same way as Sony paid for having Heavy Rain only on PS3. It's just one way the business works, sadly."



Obviously that can't be the entire truth, as the game was released with far more content in Japan on the PlayStation 3, and Microsoft never published the game in any region. Questioned even further by fans she replied "
Those decisions are made really high up y'know" and that it was "out of our hands."

Nintendo previously paid for the localization of Tales of Symphonia, so a possibility is that Microsoft helped to foot the bill for the localization of the 360 version of the game originally, locking it out from a Western release.

We've messaged Namco Bandai for official comment in the meantime. We'll update if we get word.
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Tales of Vesperia

Tales of Vesperia Box Art
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Box Art:
JA: Playstation 3
US: Xbox 360
EU: Xbox 360
Platforms:
Playstation 3 Xbox 360
Publisher: Namco Bandai Games
Developer: Namco Tales Studio
Players: 1
Release Dates:
  • Japan 7 Aug 2008
  • US 26 Aug 2008
  • Europe 26 June 2009
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Reply
shotstar124 | September 29, 2011

Fucking Xbox man!! they know we want this on the Ps3!! but they had to pay for it exclusively!!.......I wonder why Xbox got less Tales Of buyers?

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ryuzaki57 | June 22, 2011

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zero | June 21, 2011

Heavy Rain was different as Sony was the original publisher so there was no way for it to come out on xbox like Mass Effect 1. Tales of Symphonia is a better analogy as Nintendo did the same for that that Microsoft did for Vesperia.

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stupogo | June 21, 2011

well lets see more tales fan r likely to own the ps3 so y'd namco bandai decied that when they could have gotten better sells on the ps3 version

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Arandur | June 20, 2011

And whats up with Tales of Graces for Wii? PS3 has the exclusive in Europe and America, but the game was released first in Japan for Wii.

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khauzy | August 26, 2011

the PS3 version is the 'comeplete' version. so i guess they're trying to avoid another tales of vesperia issue with having a 2 different versions of the same game.

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Guest | June 20, 2011

Anyone fancying a job as Namco Bandai Europe Junior Community Manager? Got the feeling that someone is getting sacked...

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Nick | June 20, 2011

Really sad :(

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waterblaze1234 | June 19, 2011

Thanks for posting old nwes.

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yeahguys | June 19, 2011

This was news back from 2007 or so when it was announced for the west on the 360 the 360 exclusiveness has ended like a year ago as well.

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Guest | June 19, 2011

And thus westerners are stuck with the beta version of the game, while they enjoy the full game in Japan on PS3.

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Yukenna | June 19, 2011

Well... This just cemented my resolve to by the Japanese version! Thank you Bandai!

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Guest | June 18, 2011

MS is ruining gaming? Yeah...I guess they were the first ones to come up with the idea of exclusives.

You're wrong, buddy. FF13 wasn't downgraded. You're naive if you believe that. DLC is not due to disc limitation, it's due to money hungry publishers wanting more from you. And no one is depriving you. If you just MUST have this game, you could pick up an Xbox pretty cheap these days, and since online play seems to bother you since paying 40 bucks a year (from Amazon) is such a hard thing to do for a superior service, you wouldn't have to worry about any of that. Just the console and Tales. Or you could stop whining like a 13 year old who knows nothing.

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Can't Believe my Eyes | June 18, 2011

Microsoft Xbox 360, making gaming worse for all of us since 2005. Downgraded FFXIII, DLC due to disc space limitation, pay to play online and now it even deprives us of third party games because they pay. MS is the worst thing that happened to gaming. Period.

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Justmyopinion | June 18, 2011

I don't see how Microsoft is ''ruining gaming''. It even says that Sony too pays for third-party exclusivity if what that employee said about Heavy Rain is true. Besides, I believe that competition is a good thing, so Microsoft is benefitial. Without Halo, there wouldn't have been all those ''Halo-killers'' like Killzone, Resistance. Microsoft forced Sony and to a lesser extent Nintendo to step their game up. Without the Xbox, I believe the PS3 would still be high-priced, as customers would have no choice to buy a PS3 if they want hardcore gaiming. Period.

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True Gamer | June 18, 2011

LOL if it wasn't for MS we wouldn't have half the things we have now, go back under your bridge.

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Guest | June 19, 2011

Actually Sony published Heavy Rain in the same Sony publishes Resistance and Ratchet and Clank for Insomniac and one of the conditions of that publishing deal is Sony now owns the IP. Sony didn't buy exclusivity. Sony just managed to get a good publishing deal. I'm not saying Sony doesn't buy exclusives because Sony has but this isn't the case here. Quantic Dream chose Sony(probably because no one else wanted to take the risk) as their publisher and had to keep it exclusive as a condition.
As for Microsoft all the company done is buy things this generation, but that's what they have to do because Microsoft has such a small first party. Sony was in the same situation when Playstation first launched but has developed their own teams while buying others. Naughty Dog, Guerrilla Games, Media Molecule, Zipper Interactive, and a few others used to be independent before they were bought. Team Ico, Polyphony Digital, and several other great studios with some great however were built in house. Microsoft hasn't developed their own studios to the point Sony and Nintendo have which is why they have to buy stuff to stay competitive.

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TRUE GAMER AREN'T AMERICANS OR XBOX USERS | March 5, 2012

Go back to your kiddy halos, league of legend and kiddy fps in Major League Gaming.

Come back when you fags have something to say on true hardcore games that takes skill.

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Butthurt | June 18, 2011

Fucking MS.

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Guest88 | June 18, 2011

Simply change the name of it call it Tales Of Vesperia Sigma like Tecmo did Ninja Gaiden Sigma 2.

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SS | June 18, 2011

It was never coming anyway, that was clear, but it's nice to get a straight answer.

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Zack | June 18, 2011

Agreed. I think we all pretty much accepted that this was the case, but it is still rather hard to not feel a bit melancholy after reading it.

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Seda | June 18, 2011

A clear answer, finally.

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Guest | June 18, 2011

better to know than just be wondering and hoping forever i say. :(

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